D&D Beyond 5.5e Rules Overlay version history - 3 versions
D&D Beyond 5.5e Rules Overlay by jaredkent
D&D Beyond 5.5e Rules Overlay version history - 3 versions
Be careful with old versions! These versions are displayed for testing and reference purposes.You should always use the latest version of an add-on.
Latest version
Version 1.11.0
Released Aug 17, 2026 - 81.92 KBWorks with firefox 142.0 and later- Adds a native-sized Active Effects / Concentration card above Saving Throws and Skills.
- Clicking that card opens D&D Beyond's real Information Sidebar with a custom, native-style list for Barkskin, Bardic Inspiration, Bless, Guidance, Enhance Ability, Heroes' Feast, Mage Armor, Pass without Trace, and Shield of Faith. Guidance selects exactly one skill. On a Monk sheet with the Warrior of the Elements subclass, Elemental Attunement appears above spell effects as a Class Feature; on a Barbarian sheet with the native feature, Rage does the same and prevents concentration while active.
- Each active-effect row has a switch and an expandable 2024-only rules summary. Enhance Ability includes its five valid 2024 ability choices. Mage Armor cannot be enabled while worn armor is detected.
- Automatically records a concentration spell's name and displays it with a Divine, Nature, or Arcana hex icon when the spell is cast or used.
- Moves the manual concentration ON/OFF control into the new card and retains the original damage-save reminders and Incapacitated handling.
- Adds a Primary Resource card using the native Hit Points frame. It discovers native checkbox and numeric limited-use features (for example either style of Focus Points), plus companion HP/resources shown in Actions or Extras (including +/- HP controls), lets the player select which one to show, and synchronizes an editable current value whenever D&D Beyond exposes a native control.
- Pushes Saving Throws, Senses, Proficiencies, and Skills down by one native combat-summary row and extends the Actions box to match the taller Skills column.
- The popup retains system-level switches, including an optional Human-only automatic Heroic Inspiration grant after a long rest.
Source code released under All Rights Reserved
Older versions
Version 1.10.5
Released Aug 16, 2026 - 38.89 KBWorks with firefox 142.0 and laterD&D Beyond 5.5e Rules Overlay v1.10.5
Native-style split artwork
- Restores D&D Beyond's clean diagonal A/D split geometry, including its narrow seam and extended top/bottom tips.
- Removes the duplicate full-size A and D glyphs that caused the split badge to look smudged.
- Builds the combined Bless/Bardic badge from two offset hex halves with the same open seam and pointed overhangs as the native A/D split; shared modifier borders use matching diagonal halves.
Theme-aware icon fills
- Changes the Bless hex and its half of the combined badge to the same #FFF4D6 Radiant Ivory as the effect border.
- Uses #1A1C1E for the Bless star in dark mode.
- Uses #FEFEFE for the Bless star in light mode, matching the Advantage and Bardic glyph behavior.
Initiative and action layout
- Treats Initiative as a Dexterity ability check for Enhance Ability.
- Adds the Radiant Ivory Initiative border and canonical Advantage badge when Dexterity is selected.
- Stacks Initiative and action-row A/D above the combined active-effect badge while skills remain horizontal.
- Keeps action reminders in their lower vertical slot and shifts the native range value left so long ranges such as 30 (120) remain fully readable at large browser zoom levels.
Preserved behavior
- Bless, Enhance Ability, and Bardic Inspiration remain visual-only and never change roll totals.
- Future effects are documented separately and are not part of this release.Source code released under All Rights Reserved
Version 1.8.0
Released Aug 10, 2026 - 30.77 KBWorks with firefox 142.0 and laterSource code released under All Rights Reserved