OGame Nexus version history - 25 versions
OGame Nexus by uppermosteN
Be careful with old versions! These versions are displayed for testing and reference purposes.You should always use the latest version of an add-on.
Latest version
Version 1.3.1
Released Nov 10, 2026 - 28.33 MBWorks with firefox 115.0 and later, android 120.0 and laterv1.3.1 temporary toleration issuesSource code released under MIT License
Older versions
Version 1.3.0
Released Nov 5, 2026 - 28.94 MBWorks with firefox 109.0 and later, android 120.0 and later🌌 OGame Nexus — Version 1.3.0
🚀 Highlights
🛸 Project Orion Command Deck
Dive into deep-space exploration with a dedicated command center for Project Orion:
Live Anomaly Tracking: Monitor all your ongoing and completed anomaly missions, wave progress, and total payouts in one unified view.
Scanner Rankings: Easily find which of your planets have the strongest anomaly scanners to maximize high-level discoveries.
Lithium Facility Amortization: See the exact return on investment for your Lithium mines, research labs, and anomaly facilities alongside your regular empire buildings.
⚔ Multi-Wave Combat Simulator
Take the guesswork out of hostile anomaly encounters before sending your fleet:
Wave Progression: Simulate battles wave by wave to see exactly how your fleet holds up as hostiles advance.
Loss Tracking & 0-Loss Goal: Clear casualty estimates per wave so you can tune your fleet to take zero permanent damage.
Class Bonus Support: Automatically factors in your player class research bonuses (including the General class +2 Weapons and Shields boost).
⚡ Smart Lithium & Rewards Planning
Gather Time Estimates: Planetary scanners now show exactly how long your empire needs to produce the Lithium required to claim mission rewards.
Remaining Wave Costs: Instantly see how much Lithium fuel is still needed to unlock upcoming waves on active missions.
Lithium Yield Analytics: New charts track your daily Lithium expenditure versus the resource value gained, helping you pick the most profitable missions.
Dynamic Ship Loot Value: Missions that reward random combat ships now factor their average scrap/resource value directly into your total mission profit.
Possible vs. Collected Rewards: Clear visual distinction between potential rewards waiting to be claimed and loot already delivered safely to your storage.
🔭 Overwatch & Logistics
Live Feed Player Search: Filter the Live Universe Feed by player name to keep close tabs on specific targets, rivals, or allies.
Espionage Probe Cargo Support: Anomaly delivery missions now correctly include probe cargo space when calculating your transport capacity.
Multi-Account Universe Separation: Playing multiple accounts in the same universe no longer causes targets, missions, or radar lists to cross over.
🎨 Interface Polish
Resource Icons Everywhere: Technical text in anomaly mission summaries has been replaced with authentic Metal, Crystal, and Deuterium icons.
Clean Battle Reports: Wave combat reports highlight victories in subtle green and show ship casualties as compact loss tags without cluttering the screen.
Streamlined Tools Menu: Nexus Battlesim is marked for testing while continuing to power anomaly wave simulations; ACS Splitter graduated out of beta.Source code released under MIT License
Version 1.2.9
Released Oct 28, 2026 - 28.3 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.2.9
A major feature release introducing player notes right from the galaxy view, daily Alliance Top & Flop rankings with shareable cards, custom empire yield controls, and improved compatibility with other popular extensions.
What's New
📝 Notes for Coordinates and Players
Quick Access from Galaxy View: Click any position number in the galaxy table to open the notes window. Numbers with saved notes feature a subtle blue accent so you never lose track of intel.
Multiple Categorized Notes: Add as many notes as you want per target. Tag them by type (Hostile, Farm, Trade, Moonkill, Intel, or Custom).
Player History: Switch between notes for a specific coordinate and all notes recorded for that player across all their planets.
Vault Sync: Keep notes private on your machine or sync them to your Overwatch Personal Vault.
🏆 Alliance Top & Flop of the Day
Daily Performance Rankings: Track how all alliance members progressed over the last 24 hours in total points, economy, research, fleet, or military destroyed.
Frozen Daily Snapshot: Automatically locks rankings every day at midnight (or your chosen hour) so you have an official daily record.
Shareable Discord Cards: Generate high-quality summary images with one click to post directly to your alliance Discord channels.
Custom Themes & Branding: Customize background images, border colors, and upload your alliance's custom logo.
⚙ Customizable Empire Daily Yield
Source Toggles: Choose exactly which resource sources to include in your daily income calculations (mines, plasma technology, lifeforms, and booster items).
Scrap Recovery Control: Adjust scrap recovery rates with a simple slider to match your server's settings.
🗺 Universe Map to Activity Heatmap Links
Click coordinates and player names directly inside the Universe Map to jump straight to that player’s 24/7 online activity heatmap.
Improvements & Fixes
Extension Compatibility: Fixed activity timers and player status markers when playing alongside OGLight, OGame Infinity, or AGR.
Galaxy Layout: Resolved status icon overlaps and duplicate tags in crowded galaxy tables.
Notification Badge: Added a "NEW" indicator on the in-game Nexus tab inside Messages until clicked once.Source code released under MIT License
Version 1.2.8
Released Oct 22, 2026 - 37.08 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.2.8
🚀 What's New
Full Universe Map in Overwatch: Creating a new alliance Overwatch network now immediately loads the entire universe map with all players, planets, and moons from day one.
In-Game Beta Access & Alliance Tag: Request Closed Beta access directly inside the game, and choose your custom alliance tag when setting up your alliance.
Sleek Support Banner: Redesigned and moved the support card to a compact banner at the top of the Update Center with quick donation and free support options.
🛡 Fixes & Polish
Multi-Account Shopping Cart Fix: Fixed an issue where items in the Costs Planner shopping cart could mix up between different accounts during cloud sync.
Accurate Lifeform Levels: Costs Planner upgrade calculations now accurately use your planet’s real lifeform building levels.
Name Corrections: Corrected building and research names across all languages to match official in-game names.
Better Language Switching: Switching languages now updates instantly and reliably remembers your selection.Source code released under MIT License
Version 1.2.7
Released Oct 20, 2026 - 37.05 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus — Version 1.2.7
📅 Release Date: October 20, 2026
✨ What's New
🌍 Full Multi-Language Support (12 Languages)
OGame Nexus is now fully translated into 12 languages: English, Romanian, German, French, Spanish, Italian, Polish, Dutch, Russian, Turkish, Portuguese, and Brazilian Portuguese.
Switch languages anytime using the quick selector in the top dashboard bar, in Settings, or inside the in-game messages tab.
🛒 Costs Planner: "Add for All Planets" & Cart Editing
One-Click Empire Planning: Added an "Add for all planets if possible" button next to Mines and Facilities, letting you plan empire-wide upgrades instantly.
Inline Level Editing: You can now change target levels directly inside your shopping cart using the new Edit Level button without having to remove and re-add items.
🔭 Astrophysics Colony Payback Calculator
Integrated dedicated payback calculations for unlocking new colony slots through Astrophysics in the Amortization tool.
Clearly shows how quickly a new colony pays for itself, taking into account new mine production and upgrade investments.
♻ Scrap Merchant Overhaul
Completely refreshed the Scrap Merchant tool with exact resource recovery amounts.
Ships and fleets currently flying on missions are now fully included in scrap calculations.
🛡 Fixes & Improvements
🌕 Sensor Phalanx Moon Count
Fixed an issue where moons were counted incorrectly in the Sensor Phalanx coverage view. All radar ranges and covered sectors now display accurately.
🛰 Live Galaxy Activity Alerts [Overwatch Closed Beta]
Fixed live galaxy detection so that newly colonized planets and moons immediately trigger alerts for your alliance, even if the player is in vacation mode or already built a moon.
🎖 Player Class Translations
Fixed player class titles (such as Discoverer) so they always display in your chosen language instead of server defaults.Source code released under MIT License
Version 1.2.6
Released Oct 14, 2026 - 36.92 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 New Features
Overwatch Sensor Phalanx Coverage [Closed Beta]
Added a dedicated Phalanx Coverage view visualizing the sensor range of all alliance moons on one interactive map. Currently in Closed Beta for testing.
Clearly highlights systems covered by your alliance's sensor phalanxes versus blind spots out of range.
Direct coordinate click allows quick jumping straight into the Universe Map.
Per-Resource Amortization Engine
Added dedicated payback calculations for Metal, Crystal, and Deuterium individually, in addition to total combined resource production.
Added clean resource filter buttons to easily view which upgrades pay for themselves fastest for each specific resource.
Upgrade recommendations automatically update based on the selected resource filter.
Multi-Account Switcher
Added an account switcher in the bottom-left dock to easily switch between your different universe accounts.
Accounts are organized by universe and player to ensure completely separate data when switching.
Directly updates the page link so you can bookmark or refresh on your active account.
Live Universe Feed Unread Counter [Closed Beta]
Added a live badge counter on the Universe Intel navigation tab.
Instantly alerts you when new galaxy activity, status changes, or moon events occur without having to keep the feed open.
🛡 Improvements & Bug Fixes
Crash Protection & Error Isolation [Closed Beta]
Added protective error boundaries to each Overwatch tab, so an issue in one view will never crash the whole dashboard.
Includes an in-place "Retry Module" button to reload the affected section immediately.
Empire 1v1 Comparison Guard [Closed Beta]
Fixed an issue in head-to-head empire comparison when fewer than two players were selected.
Live Highscores Refresh [Closed Beta]
Fixed player highscores not updating when swapping members inside the empire comparison view.
Circular Galaxy Distance Calculation
Added proper wrap-around distance calculation for universes that have circular galaxies or systems enabled.
Live Universe Feed Reliability [Closed Beta]
Improved galaxy event detection to prevent false notifications about abandoned or newly colonized planets.
Added protections for vacation accounts and planets with moons to ensure reported status changes are accurate.Source code released under MIT License
Version 1.2.5
Released Oct 1, 2026 - 36.88 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.2.5 — Release Notes & Changelog
Welcome to OGame Nexus v1.2.5! This major update introduces Nexus Overwatch (alliance intelligence network & multi-device cloud backup), a brand-new Inactive Target Scout, the Research Time Optimizer, and essential quality-of-life fixes across the Costs Planner, Scrap Merchant, and Raid Radar.
🌟 What's New in v1.2.5
🛰 Nexus Overwatch & Multi-Device Cloud Sync [Closed Beta]
Note: Nexus Overwatch is currently in Closed Beta for testing with select alliance pilots. It will be made available to all commanders at a later date.
Alliance Overwatch Network: Connect with your alliance to share real-time galaxy scouting, live universe activity, and enemy fleet movements.
Granular Privacy Sliders: You decide exactly what you share with your squadmates. Use simple toggles to show or hide your mines, facilities, research, lifeform setups, fleets, and defenses.
Multi-Device Personal Vault: Securely backup and sync your account data (expeditions, combat reports, debris harvests, and planning carts) across your desktop PC, laptop, or mobile with your private Vault Key.
Smart Delta Sync: Instant, ultra-fast syncing that only transfers new scans and reports in under 1 second without draining resources.
🎯 Raid Radar Inactive Target Scout
Find Hidden Farm Targets: Click the new Inactive Scout button in Raid Radar to automatically scan the entire universe for unmonitored inactive players.
Smart Sorting: Filter and sort targets by player rank and direct flight distance from your nearest colony or moon.
Live Inactive Status Sync: Inactive status now syncs directly from live galaxy scans, ensuring you never launch attacks against players who have recently logged back in.
⏱ Research Time Optimizer Tool
Fastest Tech Path: A dedicated new calculator in the Tools deck that computes the exact duration for any high-tier research project.
Lab & IRN Breakpoints: Easily identify the most cost-effective Research Laboratory and Intergalactic Research Network (IRN) levels to cut weeks off massive research times (Astrophysics, Plasma Tech, etc.).
🚀 Flying Ships in Fleet & Scrap Tools
Complete Fleet Visibility: Fleets currently flying on missions (deploy, transport, expeditions, attacks) are now fully accounted for when calculating scrap merchant returns, fleet assets, and total cargo capacity.
🧮 Costs Planner & Resource Packs Polish
Accurate Resource Packs: Fixed calculation logic for resource packs required to start large buildings and tech projects.
Import Reliability: Improved external cart imports and perfected gather time estimations based on your empire's real daily production.
🛡 Radar Target Safety & UI Polish
Safe Target Sync: Guaranteed non-destructive target resolution so spied coordinates are never accidentally wiped during multi-device synchronization.
Dashboard Radar Fix: Fixed target list rendering inside the main Dashboard view.Source code released under MIT License
Version 1.2.4
Released Aug 26, 2026 - 32.07 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus v1.2.4 — Release Notes
🎯 Raid Helper & Galaxy Intelligence
Raid Helper Min MSU Filter: Added an exponential non-linear slider (0 to 1B) with a directly editable value input to filter and dim inactive targets below your desired predicted Resource MSU threshold.
Real-Time Galaxy View Dimming: Inactive planet rows on the live Galaxy screen automatically darken and fade when their predicted Resource MSU falls below the configured threshold.
Disabled Coordinates Link Guard: Targets below the minimum MSU threshold receive a darkened state and have their coordinates link disabled to prevent accidental navigation.
⚙ Production Engine & Collector Class Mechanics
Collector Class & 50% Crawler Cap: Implemented canonical OGame formulas accounting for the 50% mine production bonus hard cap, crawler overload percentage, and geologist capacity multipliers (8.8x Collector / 8.0x standard).
Rock'tal T18 Collector Enhancement: Integrated empire-wide aggregation of Rock'tal Slot 18 tech levels weighted by each planet's tech multiplier across the Production table and Amortization Engine.
Cap Saturation Indicators: Added (MAX 50%) badge and saturation indicators in the Production matrix when a planet's crawler bonus reaches the maximum allowable ceiling.
⏱ Amortization, Costs Planner & Queues
Active Upgrades in Amortization To-Do & Overseer: Ongoing planetary building and research projects now seamlessly appear with live ticking countdowns in both the Amortization queue and Overseer logistics alerts.
Costs Planner Gather Times Calibration: Total Gather Time and Remaining Gather Time now accurately divide shopping cart MSU cost and remaining required resources by Empire Daily Yield.
🛡 Bugfixes & Synchronization Optimizations
Language-Agnostic Queue Scraping: Resolved ongoing production and research queue scraping across all non-English localized OGame communities.
Alliance Shared Expeditions: Prevented Nexus from scanning shared alliance combat and expedition reports into personal expedition statistics.
Background Sync Streamlining: Removed redundant background CP calls and optimized Scrap Merchant sync routines for smoother performance.Source code released under MIT License
Version 1.2.3
Released Aug 25, 2026 - 32.05 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus v1.2.3 — Release Notes
📬 Multi-Page Scanning & Expeditions
Instant Multi-Page Message Scanning: Opening Expeditions, Lifeform Discoveries, or Combat Reports automatically imports and saves all pending reports across all pages in 1 background shot without needing to click through pagination.
Expanded Direct Bounty Breakdown: Added missing Trader encounters, navigation shifts (delays/speedups), discovered items, and hostile combat encounters into the expanded Direct Bounty view.
🌕 Moon Telemetry & Production Engine
Full Moon Background Synchronization: Background and manual sync now correctly synchronizes all moons (resources, stationed fleets, defenses, lunar base, sensor phalanx, jump gate, and active items) directly alongside planets.
Production % & Crawler Overload Calibration: Scrapes and applies exact percentage settings (Mines, Fusion Reactor, Solar Satellites, and Crawlers overload up to 150%) across the Nexus Terminal Production tab and Amortization Engine.
Precision Server-Time Synchronized Countdowns: Synchronized server time offsets across all queue fetchers so in-game and dashboard countdown timers match OGame's clock down to the exact second.
🛰 Overseer, Live Countdowns & Polishing
Nexus Overseer Mouse Wheel Navigation: Scroll directly over the Overseer bar or click the animated mouse scroll indicator to cycle forward and backward through all empire alerts.
Integrated In-Game Changelog Tab: Added a dedicated, stylized OGNexus Changelog & Support tab directly inside the in-game Messages interface.
Live In-Queue Ticking Badges: Integrated live countdown badges on top amortization recommendations and ongoing planetary/research projects in the dashboard.
Empire Yield & Inventory Refinements: Added dynamic rolling yield divisor for accounts with < 7 days of tracked data, fixed cross-account speedup inventory leakage, and hardened Overseer background communication against service worker wake-up latency.Source code released under MIT License
Version 1.2.2
Released Aug 19, 2026 - 31.69 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus v1.2.2 — Release Notes
🛰 Overseer & In-Game Telemetry
Planet To-Dos (Amortization ROI): The Overseer now automatically scans your active planet and recommends the top ROI projects directly from your Amortization list.
Header Category Counter Pills: Added interactive status pills (Warnings, Reminders, Logistics, Intel) on the top bar for quick navigation to specific alert categories.
Exposed Goods Chromatic Threat Scaling: Resource and fleet values now dynamically shift color (blue $\rightarrow$ green $\rightarrow$ purple $\rightarrow$ red) based on vulnerability and exposure across all player locations.
Overseer Fixes: Fixed broken Import/Export direct links and eliminated invalid mine upgrade alerts on moons.
📊 Costs Planner & Shopping Cart
Projected Completion Times: Added an i hover tooltip to Estimated Gather Time displaying the exact projected day, hour, and minute when required resources will be ready.
Centered Investment Ledger: Streamlined and centered alignment across all required investment metrics and booster package cards.
Official Lifeform Cost Calibration: Corrected Lifeform building base costs and exponential scaling formulas across all 4 species for 100% in-game parity.
🔄 Sync & Engine Hardening
Commander-Independent Background Sync: Nexus now automatically performs full background synchronization while you play, regardless of whether you have an active Commander officer (removing "Manual Sync Only" restrictions).
Fleet Telemetry Fixes: Corrected flying fleet percentage calculations and empire-wide stationed fleet detection.
Extension Stability: Hardened runtime lifecycle handling and background fetch error-trapping.Source code released under MIT License
Version 1.2.1
Released Aug 18, 2026 - 31.68 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus v1.2.1 Changelog
🛰 Nexus Overseer Assistant (BETA)
In-Game Alert Bar & Modal: Real-time telemetry on the Overview page monitoring empire production queues, idle research labs, stationary fleets, booster gaps, lifeform artifact caps, galaxy debris, and ROI amortization.
Master Controls & Snooze: Master enable/disable toggle in Settings and the in-game modal, with category snooze/mute support and a top-right info badge.
🌌 Expeditions & Lifeforms
10-Fit Horizontal Bar (BETA): Streamlined 10-column card grid for expeditions and lifeform discoveries with 1-click favoriting, deletion, and depletion LEDs (Default OFF in Settings).
Clean Empty Cards: Removed placeholder text clutter on empty expeditions and killed lifeform missions in the 10-fit view.
Black Hole Singularity Animation: Replaced the generic pink loot wave on fleet loss messages with a dedicated obsidian & blood-red rotating accretion disk effect.
⚙ Engine Stability & Bugfixes
Background Sync Upgrades: Enhanced sync engine to track Import/Export items and empire-wide Production Queues.
Error & Visual Fixes: Suppressed context invalidation errors during extension reloads, fixed letter descender clipping (y, g, p), and aligned container bounds with native OGame UI boxes.Source code released under MIT License
Version 1.2.0
Released Aug 13, 2026 - 31.63 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus — Release Notes (v1.2.0)
🚀 Version 1.2.0
We are thrilled to release v1.2.0 of OGame Nexus! This major milestone delivers full compatibility with OGame Version 13, powered by enhanced background synchronization that keeps your telemetry updated seamlessly without manual intervention, alongside a suite of community-requested bug fixes and calculator improvements.
🌟 Major Highlights
🛡 OGame V13 Compatibility & Seamless Background Sync (OGAME-47)
Full support for OGame Version 13 (v13). Engine scrapers, DOM parsers, state persistence, and background sync have been updated to support the new game engine.
Background synchronization now performs telemetry and planet updates seamlessly behind the scenes, keeping your dashboard always up-to-date.
🛠 Feature Upgrades & Bugfixes
🌌 Expedition & Fleet Tools
Reapers & Destroyers Expedition Find Fix (OGAME-41): Fixed Expedition Calculator ship finder logic so heavy combat ships (Destroyers & Reapers) are properly included in maximum findable fleet calculations.
Active Booster Deduplication & Duration Countdown: Active booster items of the same type (e.g. 25% Expedition Resource Booster replacing 10%) are deduplicated correctly, preventing double-counting and adding live remaining duration countdown timers.
🧬 Lifeforms & ROI Amortization
Mineral Research Center in Amortization (OGAME-40): Integrated Mineral Research Center lifeform building support into the Amortization ROI matrix for accurate payback time estimations.
Discoverer 3-Colony Limit Fix (OGAME-39): Expanded the Discoverer Optimizer to list all potential colony expansions beyond the initial 3-colony limit.
Universal Planet Lifeform Sync (OGAME-24): Lifeform types and buildings are now parsed and cached dynamically from any active page visit rather than strictly relying on Overview visits.
Kaelesh Tech Label Fix (OGAME-22): Corrected tech key mapping so Kaelesh Discoverer Enhancement displays proper labels and icons instead of Supercomputer.
Lifeforms Defense Graphics Fix (OGAME-23): Fixed missing defense icons and graphics across Lifeform tech and building screens.
Amortization Calculation Corrections (OGAME-34): Resolved ROI edge-case anomalies for high-level technologies and lifeform research boosts.
⚡ Terminal & Production Breakdown
Terminal Production Mine Levels (OGAME-38): Mine levels (Metal, Crystal, Deuterium) are now displayed directly within the Terminal Production tab.
Dark Matter Item Icons Fix (OGAME-44): Fixed missing or broken Dark Matter booster item icons across Production and Supplies views.
Planetary Mine Yield Bugfix (OGAME-35): Corrected planetary mine yield calculations under specific active booster and lifeform combinations.
📡 Raid Radar & Global Telemetry
Raid Radar Target Backup Export & Import (OGAME-32): Added full export and import support for Raid Radar target lists to cloud backup and JSON restore.Source code released under MIT License
Version 1.1.7
Released Jul 7, 2026 - 29.86 MBWorks with firefox 109.0 and later, android 120.0 and later🚀 OGame Nexus v1.1.7
Welcome to OGame Nexus v1.1.7! This update focuses on cleaning up clutter, supporting larger universes, enhancing your dashboard visuals, and keeping your data sync faster than ever.
Key Highlights
🧹 Automatic Target Clean-up
Your dashboard is now self-cleaning! If an inactive player deletes their account, moves their planet, or gets destroyed, OGame Nexus will notice as you scroll through the galaxy. The extension will automatically remove those stale targets from your database and Raid Radar list in real time.
(Built with extra loading safety checks so active targets are never accidentally deleted)
🪐 Support for Large Universes (Up to 9 Galaxies)
We fixed a rendering limit that locked search results and filters to 5 galaxies. The extension now dynamically reads your universe's configuration and fully supports larger servers with up to 9 galaxies.
⚡ Faster Synchronization & Smarter Tabs
1-Minute Sync: Reduced background update delays from 5 minutes to 1 minute, giving you a near real-time dashboard of your empire's status.
Smarter Tab Names: The browser tab now dynamically changes its title to match the active account you are currently playing (e.g. Lyra › LazyOldWoman • OGNexus), making it easy to identify tabs if you play multiple universes.
📝 Full List of Changes
🚀 Improvements & Features
Flying Resources Tracker: Resources on fleets currently in flight are now parsed and tracked to improve empire-wide amortization and production calculations.
Empire Row Dragging: Added settings to let you customize or disable dragging rows to reorder planets.
Storage Limits on Raid Radar: Target calculations now factor in storage capacity limits to prevent inaccurate loot estimates.
Improved Items Tracking: Updated the items backend database structure to prevent errors across different language versions of the game.
🐛 Bugfixes
Lifeforms Sync Safeguard: Fixed an issue where active lifeforms or slot levels on your planets were occasionally forgotten or reset during background synchronization.
Trader Expedition Fix: Fixed parsing errors and layout issues when receiving specific cargo rewards or interacting with the Trader during expeditions.
UI Visual Overhaul: Redesigned report cards for expedition logs, combat results, and lifeform discoveries to make them cleaner and prevent visual shifting as they load.Source code released under MIT License
Version 1.1.6
Released Jun 29, 2026 - 21.49 MBWorks with firefox 109.0 and later, android 120.0 and laterChangelog - v1.1.6
🚀 Features & Improvements
Combat Report Loot Summaries
Displays a premium, integrated summary pill for looted resources (Metal, Crystal, Deuterium) right beside the debris field.
Shows exact counts of looted resources in detailed hover tooltips using proper numeric formatting.
Stacks loot and debris summary cards cleanly inside the message view for a structured layout.
Production Tab Calculation Adjustments
Fine-tuned daily resource calculation algorithms inside the Nexus Terminal Production tab to correctly respect and process advanced setting overlays, resulting in highly accurate metrics.
🔧 Stability & Fixes
Background Synchronization Fixes
Resolved sync logic bugs that caused background update errors.
Enhanced stability, error handling, and reliability of automated data refreshes.Source code released under MIT License
Version 1.1.5
Released Jun 25, 2026 - 21.49 MBWorks with firefox 109.0 and later, android 120.0 and laterChangelog - v1.1.5
🚀 Features & Improvements
New Production Tab inside Nexus Terminal
Provides a detailed breakdown of daily base production and active bonuses (including lifeforms, class, geologist, crawlers, and items) across your entire empire.
Includes a responsive, spreadsheet-style grid layout with hover animations and centered text alignments.
Implements a sticky table header for comfortable vertical scrolling.
Costs Planner Improvements
Now dynamically calculates and displays the time required to gather the necessary metal, crystal, and deuterium resources to purchase all items saved in your shopping cart based on your current production rate.
🔧 Stability & Fixes
Amortization Engine Fixes
Enhanced mathematical accuracy of the amortization ROI equations.
Resolved math calculation edge cases and improved the rendering stability of the amortization queue to-do suggestions.
Background Synchronization Fixes
Optimized automated update intervals, state validation, and error recovery in the background synchronization engine to prevent sync failures and state fragmentation across active browser tabs.Source code released under MIT License
Version 1.1.4
Released Jun 23, 2026 - 21.48 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.1.4
OGame Nexus - v1.1.4 Release Notes
⚔️ 1. Raid Helper Sidebar & Galaxy View Projections
Slide-Out Target Console: Integrates a convenient sidebar overlay directly on the Galaxy View listing profitable targets, coordinate shortcuts, and espionage queue statuses.
Live Color-Coded Production: Highlights hourly production rates of system targets matching the customized color settings configured in the Raid Radar.
Raid Radar Tutorial Academy: Appended a new interactive Guide Step 7 covering the Raid Helper sidebar interface and functions in detail.
🔄 2. Automated Background Sync
Zero-Click Synchronization: Automatically scans and syncs planet/moon data when player interacts with the UI.
🛠️ 3. Optimization & Stability Fixes
Lifeform Building Level Correction: Fixed a bug where building levels from inactive lifeform species persisted on the dashboard. Inactive building levels are now pruned automatically during synchronization, correcting ROI and amortization ranks.
Coord Filter Alignment: Aligned resource production coloring scales in the Raid Helper sidebar and Galaxy View tooltips to perfectly match the color spectrum configurations set in the dashboard.Source code released under MIT License
Version 1.1.3
Released Jun 23, 2026 - 21.48 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus - v1.1.3 Release Notes
⚔️ 1. Raid Helper Sidebar & Galaxy View Projections
Slide-Out Target Console: Integrates a convenient sidebar overlay directly on the Galaxy View listing profitable targets, coordinate shortcuts, and espionage queue statuses.
Live Color-Coded Production: Highlights hourly production rates of system targets matching the customized color settings configured in the Raid Radar.
Raid Radar Tutorial Academy: Appended a new interactive Guide Step 7 covering the Raid Helper sidebar interface and functions in detail.
🔄 2. Automated Background Sync
Zero-Click Synchronization: Automatically scans and syncs planet/moon coordinates, research levels, and active species technologies in the background while you are active.
Silent Failover Handler: If background synchronization runs into server or login session timeout conditions, the engine quietly schedules a retry 1 minute later without interrupting gameplay or showing warning dialogs.
Status Indicators: Displays live synchronization status details dynamically in the header area of the Nexus Terminal interface.
🛠️ 3. Optimization & Stability Fixes
Lifeform Building Level Correction: Fixed a bug where building levels from inactive lifeform species persisted on the dashboard. Inactive building levels are now pruned automatically during synchronization, correcting ROI and amortization ranks.
Coord Filter Alignment: Aligned resource production coloring scales in the Raid Helper sidebar and Galaxy View tooltips to perfectly match the color spectrum configurations set in the dashboard.Source code released under MIT License
Version 1.1.2
Released Jun 18, 2026 - 21.45 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.1.2 Latest
OGame Nexus - v1.1.2 Release Notes
📡 1. Raid Radar & Galaxy Projections for Inactive Farming
Target Tracking Database: Estimates accumulated loot on inactive planets based on hourly production rates.
Galaxy View Integration: Features left lateral color-coded highlights and a compact 2-column resource projection tooltip on target hover.
Proximity & Proportional Filters: Supports target tracking by galaxy, systems proximity, and yield.
Training & Academy Guide: Added an interactive step-by-step user guide for Raid Radar in the Tutorials area.
📊 2. At-A-Glance Row Customization
Draggable Reordering (Settings Cog): Added a settings cogwheel in the header cell. Drag and drop rows to customize their order or check/uncheck to show/hide them.
Color-Coded Background Rows: Elevated visibility with prominent background color tints representing event types (Expeditions, Combats, Debris Fields, Total Today, Averages).
🎨 3. UI Enhancements & Donation Widget
Permanently Retracted Sidebar: Sidebar width is locked to 80px. Hovering buttons displays floating tooltip labels to the right.
Ko-fi Widget: Added a donation button next to the player card that expands on hover to display a friendly support message.Source code released under MIT License
Version 1.1.1
Released Jun 17, 2026 - 21.45 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus - v1.1.1 Release Notes
📡 1. Raid Radar & Galaxy Projections for Inactive Farming
Target Tracking Database: Estimates accumulated loot on inactive planets based on hourly production rates.
Galaxy View Integration: Features left lateral color-coded highlights and a compact 2-column resource projection tooltip on target hover.
Proximity & Proportional Filters: Supports target tracking by galaxy, systems proximity, and yield.
Training & Academy Guide: Added an interactive step-by-step user guide for Raid Radar in the Tutorials area.
📊 2. At-A-Glance Row Customization
Draggable Reordering (Settings Cog): Added a settings cogwheel in the header cell. Drag and drop rows to customize their order or check/uncheck to show/hide them.
Color-Coded Background Rows: Elevated visibility with prominent background color tints representing event types (Expeditions, Combats, Debris Fields, Total Today, Averages).
🎨 3. UI Enhancements & Donation Widget
Permanently Retracted Sidebar: Sidebar width is locked to 80px. Hovering buttons displays floating tooltip labels to the right.
Ko-fi Widget: Added a donation button next to the player card that expands on hover to display a friendly support message.Source code released under MIT License
Version 1.1.0
Released Jun 16, 2026 - 21.28 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.1.0
🚀 New Features & Enhancements
Stellar Hotspots Heatmap: Introduced an interactive galaxy heatmap in the Combats Overview and Zones views with mouse-wheel zoom, drag-to-pan, coordinates ruler, and click-to-drill-down combat logs.
Combat Reports Bounty Bar: Added a dedicated, real-time updated summary card on the Combat Reports tab displaying daily looted resources, Damage Dealt (losses inflicted on defenders), and Debris Generated, featuring a click-to-clear "New" count badge.
Segmented Day Timeline: Timeline bars in the At-A-Glance chart are now stacked by event type (Cyan: Expeditions, Orange-Red: Combats, Green: Debris Fields) with updated "Day X: Y Events" tooltips.
Redesigned Totals Table: Structured and re-ordered the totals table to showcase: Total Today, Avg. Expo. Events, Avg. Combat Events, and Average All Events.
Expedition Calculator Booster Item: Added an "Expedition Booster item %" field inside the Player Bonuses section to scale calculated resource limits and optimal cargo presets.
Flying Fleet Progress Bar: Implemented a color-coded progress overlay at the bottom of the fleet movements panel indicating active flying ship percentages and mission types.
Combat History Filters: Added PVP/PVE filter switchers and 50-item paginated lists for combat history logs.
🛠️ Bug Fixes & Refinements
Expedition Delay Correction: Fixed navigation delay reduction calculations where delay times reduced to 0 hours (100% delay reduction) were misclassified as speedups.
Amortization Upgrade Engine: Corrected planet amortization calculations by ignoring placeholder colonizations and correctly referencing levels for upgrades currently in progress.Source code released under MIT License
Version 1.0.9
Released May 28, 2026 - 21.23 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.0.9
🚀 New Features & Enhancements
Performance Boost: Low Animation Mode: Introduced a global performance toggle that completely turns off background stars, smooth blurs, and other flashy animations. Highly recommended for players experiencing slow speeds or visual lag.
Enlarge expedition shipwreck: Ship icons inside deep-space expedition findings are enlarged by 25% (45px) alongside cleaner, larger labels (12px) for improved visibility and scanning.
🛠️ Bug Fixes & Refinements
Optimized Game Sync Engine: The in-game sync engine has been upgraded to run more efficiently, significantly reducing CPU usage during gameplay and active tab observation.
Clean Developer Console: The developer tools console has been completely cleaned up by silencing unnecessary debug logs and background notification printouts.Source code released under MIT License
Version 1.0.8
Released May 27, 2026 - 21.23 MBWorks with firefox 109.0 and later, android 120.0 and laterOGame Nexus v1.0.8
🚀 New Features & Enhancements
Modular Costs Planner & Shopping List: Introduced a comprehensive, step-by-step Costs Planner. Players can now simulate up to 6 categories of construction, facilities, research, lifeform upgrades, and fleet builds by adding items to a global shopping cart. The planner automatically aggregates total resource costs (Metal, Crystal, Deuterium), converts them into Metal Structure Units (MSU), calculates required DM package counts based on active yields, and automatically applies localized planetary discounts from bonuses accross the Empire.
🛠️ Bug Fixes & Refinements
Multi-Account Lifeform Isolation: Resolved a critical database query bug in the Lifeforms view. Previously, users with multiple accounts/universes would see planets from all profiles merged into a single view. The database query now strictly isolates planet profiles, saved sandbox templates, and optimization queues, ensuring complete safety and clean separation for multi-account players.
Minor other fixesSource code released under MIT License
Version 1.0.7
Released May 25, 2026 - 21 MBWorks with firefox 109.0 and later, android 120.0 and laterfeat:
- upgraded the empire production calculation engine to not depend on Resource Settings data
- upgraded the extension scraper; now Items are successfully scraped and used in calculations
bugfixes:
- fixed a bug in Expeditions where in the Table tab, Current Week was not being calculated correctlySource code released under MIT License
Version 1.0.6
Released May 23, 2026 - 20.99 MBWorks with firefox 109.0 and later, android 120.0 and laterChangelog — Version 1.0.6
🚀 New Feature: ACS Splitter (BETA)
Alliance Combat System Utility: Seamlessly split combat results, debris harvesting logs, and operational pools across multiple alliance members.
Dynamic Resource Flows: Full interactive Sankey flow visualization tracing raw debris from harvesters on the left, aggregating in the tactical Loot Core, and distributing to payouts on the right.
Smart Allocations: Support for multiple split parameters (Equal, Contribution, Capacity, Weighted, and Percentage) with advanced slider locks.
Expense Reimbursement: Auto-calculate and recoup ship losses and deuterium fuel costs prior to resource division.
🛠️ Bug Fixes & Refinements
Expedition Calculations: Fixed expedition ship findings calculations inside Nexus Terminal and Empire 360 views to ensure fully accurate fleet aggregation and reporting.
Empire Navigation Shortcut: Added a quick navigation redirect within the Command Tools menu to go straight to Empire Amortization.Source code released under MIT License
Version 1.0.1
Released May 20, 2026 - 16.23 MBWorks with firefox 109.0 and later, android 120.0 and laterSource code released under MIT License