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Pokemon Showdown Plus version history - 4 versions

Pokemon Showdown Plus by Nathan Michael

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Pokemon Showdown Plus version history - 4 versions
  • Be careful with old versions! These versions are displayed for testing and reference purposes.You should always use the latest version of an add-on.

  • Latest version

    Version 1.3.1

    Released Oct 31, 2026 - 138.27 MB
    Works with firefox 91.0 and later
    • Stat card won't linger upon skipping turn
    • Sprite rendering time out increased from 2->8 s
    • Upon failing to fetch sprite data sprites will use fallback icons

    Source code released under Partial PolyForm Non-Commercial License

    Download Firefox and get the extension
    Download file
  • Older versions

    Version 1.3

    Released Oct 30, 2026 - 138.27 MB
    Works with firefox 91.0 and later
    • Ability card
    • HP Cards Styles and supports up to 4 mons now
    • Improved Sprite anchoring
    • Stat boost/drop aura added
    • Sprites should not break anymore upon them being updated*

    All sprites have hash metadata of their data.json which contains how to render a sprite and other data, it now validates whether local metadata is stale and fetches and overwrites old data

    Source code released under Partial PolyForm Non-Commercial License

    Download file
  • Version 1.2.1

    Released Oct 28, 2026 - 137.99 MB
    Works with firefox 91.0 and later
    • added missing room types
    • New battle UI with dark/light mode support
    • Re-rendered terrains and made them more colorblind friendly
    • Added Mega & Dynamax HP Bars
    • Added Barebones built in settings page
    • Small Pokemon should no longer get obstructed by HP bar box
    • Aerial Pokemon actually levitate now again
    • Custom Domain support
    • Stat boosts FX
    • Added a barebones Debug toggle to view meta data for each sprite
    • Fixed some bugs

    Source code released under Partial PolyForm Non-Commercial License

    Download file
  • Version 1.1

    Released Oct 24, 2026 - 54.44 MB
    Works with firefox 91.0 and later
    -renders with large empty bottom won't look like they are levitating
    -renders with a large empty top won't move HP bars
    -reworked UI placement logic so it does not "snap" from A to B and instead places directly where it belongs
    -lunge attacks have been disabled (It looks much better)
    -move animation target cords are now calculated correctly
    -Pokemon transformations will be accounted for and will re-adjust the UI to fit

    Source code released under Partial PolyForm Non-Commercial License

    Download file
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